Lua/Server/Player/Functions/RequestGroupMembership
From JC2-MP Documentation
Returns | boolean |
---|---|
Prototype | Player:RequestGroupMembership(SteamId steamId, function callback) |
Description | No description |
Description
Group steamId can be found in various sources, including group page source code, starting with "Clan_".
Callback function argument is a table, containing following fields:
boolean success – request successful.
boolean member – player is a group member.
boolean officer – player is a group officer.
SteamId user_id – player's steamId.
SteamId group_id – group's steamId.
Example
Player.GetById(0):RequestGroupMembership(SteamId("103582791431076579"), function(args) if not args.success then print("Error: Could not retrieve group membership status.") return end print("Member", args.member) print("Officer", args.officer) print("UserId", args.user_id) print("GroupId", args.group_id) end)